darkFunction Editor is now OPEN SOURCE!

darkFunction Editor is now OPEN SOURCE!

https://github.com/darkFunction/darkFunction-Editor

A change of direction...

A change of direction...

It’s been a while since I updated the sprite editor. It hasn’t been abandoned, but I’m giving myself a change of scenery for a while, as there always seems to be another feature looming around the corner, dragging a fresh net of bugs behind it. The project has given me a new level of respect for the software development process, and a better understanding of my abilities and boundaries when taking on solo projects. Most of all I am extremely proud of the tool and thrilled that it is out there in the big wide world for people to use. A big thank you to everyone who has given positive and critical feedback, without that there would have been no motivation to continue.

GLBasic Import Libraries!

GLBasic Import Libraries!

Thanks to Slydog. Please see the Import Libraries page.

Version 1.2 released

Version 1.2 released

Have fun ;)

XNA Import Libraries!

XNA Import Libraries!

Bruce Markham has kindly published libraries for importing the generated XML into your XNA project for Windows / Windows Phone / XBox.

Version 1.2 BETA available now

Version 1.2 BETA available now

The first build of version 1.2 is available now from the download page.

Version 1.1 released

Version 1.1 released

Version 1.1 release changes:

Version 1.0 launched

Version 1.0 launched

darkFunction is very proud to announce the release of the spritesheet and animation editor! Download here.

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